Portfolio

Real-time environment

Palace of Solitude

Made as part of my master’s coursework, this environment was inspired by a blend of North Indian history and mythology. My goal was to learn real-time workflows and procedural material creation. I worked on every aspect of the scene, including the concepts, over five weeks — with the exception of some vegetation and FX from the Epic marketplace.

Palace of Solitude
Palace of Solitude
Palace of Solitude
Palace of Solitude
Initial blockout based on the concept.
Palace of Solitude
A snippet from the research document, with concept sketches for the dome.
Palace of Solitude
Palace of Solitude